Open console, pick NPC"s RefID, then type CallFunction "Actor.SwitchToPowerArmor" None , for this reason the NPC will certainly exit power armor(If you use this to Ingram, you will suprisingly uncover actually she has actually legs).
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Force NCOMPUTER to enter power armor:
Open console, first pick power armor frame"s RefID, remember it, then pick NPC"s RefID, form CallFunction "Actor.SwitchToPowerArmor" , thus the NPC will instantly wear the power armor without animation.
If you recieved a message that claims "No script named Actor is attached to the object", you must manually connect Actor manuscript to the NCOMPUTER via AttachPapyrusScript Actor , then use the previous 2 commands.
Don"t desire to necro this threat, yet that"s the top outcome that shows up concerning this issue and I desire to add my solution to it as the command also mentioned formerly wasn"t functioning for me;
I relocated to a settlement and ordered my folreduced to exit the armour which she didn"t execute of course, then proceeded to pick her character up with Place Everywright here - https://www.nexusmod...lout4/mods/9424 and just drop her so that she pounds on the ground. She promptly exited the suit after that.I"m not certain if you can pick the folreduced (via or without the armour) up once not having actually the mod set up, so this might not job-related for you if you haven"t mounted a mod which enables you to execute this.
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